Game: Go-Rilla!
Size of Team
1
Role
Techincal Designer
Time Line
10 Weeks
Software
Unreal Engine
Project Type
Assignment
Platform
Personal Computer
Project Overview:
Over 10 weeks, I created a technical prototype. I planned the main features for the prototype using flowcharts. I was the sole developer for this prototype this allowed me more freedom in iteration for the core mechanics for the project. To create this prototype using Blueprints expanding my knowledge of Unreal Engine. I learnt how to use unreal engines chaos system for the destructible environments.
Technical Design Document Git HUB link: https://github.com/alexc0ll/TechnicalPrototype.git




